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Project Jumpius (Ludum Dare 33) Mac OS

Project Jumpius (Ludum Dare 33) Mac OS

May 08 2021

Project Jumpius (Ludum Dare 33) Mac OS

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Made for Ludum Dare 33. The theme of the game jam was 'you are the monster'. I decided to make a sandbox style game where you run around as a small monster and destroy tall buildings made out of blocks. The player has no real goal. They are just free to play around with the physics and cause as much destruction as possible. The game was made using Unity 5.

Play as a hungry monster who just wants to survive, but with humans slowly encroaching upon it's territory and resources coming in short supply, this monster will need to adapt to a new diet. Ludum Dare 33 Web Site Other Useful Business Software SolarWinds Bandwidth Analyzer Pack Accelerate troubleshooting in a hybrid infrastructure world with SolarWinds Network Performance Monitor and NetFlow Traffic Analyzer.

However, it doesn't feel as solid a library as XNA, mainly because it isn't. Some of the implementations just don't work for Linux and OS X. I had an issue with my ludum dare entry, where someone on OS X couldn't play the game because OpenTK didn't register keyboard input properly. A more recent downside of OpenTK, is it's update frequency. Find games for macOS tagged Pixel Art like Were.Wolf, Water Womb World, The Witch House, Project Kat, TimeOut on itch.io, the indie game hosting marketplace. Find games for macOS tagged 2D like Butterfly Soup, Project Kat, Cinderella Phenomenon, missed messages., one night, hot springs on itch.io, the indie game hosting marketplace.

Controls aren't the most intuitive but are as follows:

wasd keys: Player movement.

spacebar: Jump.

spacebar whilst holding o key: Super jump. (Used to traverse great height and distance! More affective if you run to build up momentum.)

i key: Punch. (Knocks blocks back with a destructive right swing!!!)

u key whilst off the ground: Dive. (Fly downwards with great speed and bring pain to those below!)

Project Jumpius (ludum Dare 33) Mac Os Catalina

y key: Centers the camera behind the player. (The camera is generally horrible. I'm sorry.)

Additional notes:

If you fall off the edge of the map, you'll have to reset the game. Totally forgot to reset the player. My bad.

The audio is functional but definitely not pleasant. I'm sorry. Collision sound was made using http://www.bfxr.net.

Here's the download link for the unity project in a zipped folder: https://drive.google.com/file/d/0B6pqe2c9M3VEYUZ1WkJ1MXRXSXc/view?usp=sharing

Project Jumpius (ludum Dare 33) Mac Os Download

My code is uncommented nonsense. I'm sorry.

Project Jumpius (ludum Dare 33) Mac Os X

Project jumpius (ludum dare 33) mac os x

Think that's everything. Hope you enjoy knocking over cubes!

StatusPrototype
PlatformsUnity
Authorinquisitivegeek
GenreAction
Tags3D Platformer, Physics, Sandbox

Project Jumpius (Ludum Dare 33) Mac OS

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